We Were Here Tomorrow: Cable Puzzle Solution

We Were Here Tomorrow: Cable Puzzle Solution

To solve the Generator/Cable Puzzle in We Were Here Tomorrow, activate the correct modules in the right order to power the system and unlock the three colored doors. You cannot activate every module, and you can’t revisit a module.

Follow the route below to solve this cable puzzle without getting stuck when the power stops moving forward. You also don’t need to activate every available module.

We Were Here Tomorrow Cable Puzzle Solution

Activate the modules in this exact order, starting from GEN:

GEN → Ψ01 → Ψ04 → Ψ02 → Ψ03 → Ψ06 → Σ04 → Σ03 → Σ01 → Σ02 → Ψ08 → Θ03 → Δ02 → Δ03 → λ02 → λ03 → λ01 → Ψ07

Follow this sequence exactly the same way as shown above. You can activate each module only once, and your next move must follow a valid cable connection from the module you just activated.

You can also check the screenshot for each module in the sequence below. Use these images to identify the correct modules and follow the activation order step by step. The screenshots are arranged in the same order as the sequence, so start with GEN and follow each image until you reach Ψ07.

GEN

GEN

Ψ01

Ψ04

Ψ02

Ψ03

Ψ06

Σ04

Σ03

Σ01

Σ02

Ψ08

Θ03

Δ02

Δ03

λ02

λ03

λ01

Ψ07

How to Reset the Cable Puzzle

If W07 keeps showing an error even though you’ve activated the modules in the correct order, try resetting the puzzle. Pull the handles again to reset the modules, then repeat the activation sequence from the beginning.

How to Unlock the RED, GRE, and BLU Doors

The three colored doors control access to additional modules. You must activate the correct module to open each door.

DoorModule to ActivateWhat It Unlocks
REDΣ03Δ01, Δ03, and Δ04
GREΣ02Θ01, Θ02, Θ03, and Θ04
BLUΔ03λ01, λ02, and λ03

You will unlock these doors as you follow the main route:

  1. Activate Σ03 to open the RED door.
  2. Activate Σ02 to open the GRE door.
  3. Activate Δ03 to open the BLU door.
We Were Here Tomorrow: Cable Puzzle Solution

Cable Puzzle Rules Explained

Keep these rules in mind if you’re trying to understand how the puzzle works:

  • Start at GEN: This is your starting point.
  • Follow connected modules: You can activate only a module connected to the one you activated immediately before it.
  • Never revisit a module: Every module can be used only once during a route.
  • Know your starting options: GEN, all Ψ modules, all Σ modules, Δ02, and Δ05 are initially available.
  • Don’t enter the colored doors: RED, GRE, and BLU represent locked doors, not modules you can activate.

The main challenge is finding a route that reaches the required modules without using up a connection you need later.

Stuck at the Third Battery? Try This

If the cables stop transferring power even after you’ve activated several modules, check your sequence before assuming the puzzle is bugged.

For the third battery, activate the controls in this order:

W1 → W4 → W2 → W3 → W6 → E4 → E3 → E1 → E2 → W8 → O3 → A2 → A3 → λ2 → λ3 → λ1 → W7

After activating the required generators, press W7 again to continue powering the remaining cables. You don’t need to activate every generator to complete the puzzle.

If you have already completed a battery, you can also use the reset to clear the generators and try another route. A player reported that resetting did not erase their completed battery progress.

Use the main module sequence first, and check your current panel labels if they don’t match what you see in the puzzle.

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